Streets of Maltese
Wonderous Item Pricing
Quick and Dirty Magic Item Price Chart
All items below assume a single purpose item that takes a body slot. If the item doesn’t use a body slot double the price, if it has multiple abilities add all the costs up and then double. If a body slot item has multiple abilities use the most expensive ability as the base and multiply any other abilities by 1.5.
Continuous or At Will (item is always “on” or can be used as often as desired)
Prices for continuous and at will is by duration of the original spell, spells with an instant or 1 action duration cannot be made into continuous or at will items.
|Spell Level||Rounds||Minutes||10s of Minutes||Hours||Days|
|0||4,000 Cr||2,000 Cr||1,500 Cr||1,000 Cr||500 Cr|
|1||8,000 Cr||4,000 Cr||3,000 Cr||2,000 Cr||1,000 Cr|
|2||48,000 Cr||24,000 Cr||18,000 Cr||12,000 Cr||6,000 Cr|
|3||120,000 Cr||60,000 Cr||45,000 Cr||30,000 Cr||15,000 Cr|
|4||224,000 Cr||112,000 Cr||84,000 Cr||56,000 Cr||28,000 Cr|
|5||360,000 Cr||180,000 Cr||135,000 Cr||90,000 Cr||45,000 Cr|
|6||528,000 Cr||264,000 Cr||198,000 Cr||132,000 Cr||66,000 Cr|
|7||728,000 Cr||364,000 Cr||273,000 Cr||182,000 Cr||91,000 Cr|
|8||960,000 Cr||480,000 Cr||360,000 Cr||240,000 Cr||120,000 Cr|
|9||1,224,000 Cr||612,000 Cr||459,000 Cr||306,000 Cr||153,000 Cr|
If a spell used to make a continuous or at will item had a costly material component multiply the cost of the component times 100 and add that to the cost.
Charged Item (has 50 charges and is rechargeable)
|Spell Level||Base Cost||Cost per Charge to refill|
|0||500 Cr||5 Cr|
|1||1,000 Cr||10 Cr|
|2||6,000 Cr||60 Cr|
|3||15,000 Cr||150 Cr|
|4||28,000 Cr||280 Cr|
|5||45,000 Cr||450 Cr|
|6||66,000 Cr||660 Cr|
|7||91,000 Cr||910 Cr|
|8||120,000 Cr||1,200 Cr|
|9||153,000 Cr||1,530 Cr|
If a charged item is based on a spell with a costly material component add the cost of the component times 50 to the base cost and add the cost of the component to each charge to be restored.
Daily Limit (cost is for 1 use per day, multiply by the number of desired daily uses)
|Spell Level||Cost per daily use|
If the spell used as the base for a daily limit item has a costly spell component then multiply the cost of the component times 50 and add that to the final price regardless of how many uses per day the item has.